November 29, 2012

More on Maya

In this lesson on Autodesk Maya, we learnt some basics on how to animate within the software; we created a sphere and went on to making it into a bouncing ball.


We learned how to use key framing to create movement, and how to adjust animation and render settings appropriately. The main feature of the lesson, however, was using the Graph Editor.


By using the graph editor and adjusting bezier curves, I found I had huge control over exactly what the ball was doing. I will be sure to use this feature again in future projects!

Squash & Stretch

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